
Technical Designer
- Киев
- Постоянная работа
- Полная занятость
- Design, implement, and maintain gameplay systems and logic using Blueprints and/or C++ within Unreal Engine 5;
- Collaborate with design teams to prototype and polish features such as traversal, combat, AI behaviors, and environmental interactions;
- Create and support tools, templates, and workflows that empower designers and improve iteration speed across studios;
- Debug, optimize, and validate gameplay features and scripted content for performance, stability, and quality;
- Contribute to documentation and pipelines that promote consistency and scalability across multiple studio teams;
- Bridge communication between creative and technical disciplines to ensure gameplay features meet both artistic vision and technical constraints.
- 3+ years of experience as a Technical Designer or Gameplay Designer on at least one shipped AAA console or PC title;
- Expert-level proficiency in Unreal Engine 5, especially:
- Blueprints (combat state machines, traversal logic, gameplay systems);
- GAS or deep familiarity with building scalable action systems.
- Direct experience designing or prototyping complex movement systems, ideally involving:
- Flight mechanics, boost/thrust systems, air control;
- Seamless transition between flight, hover, and ground movement;
- Real-time navigation of large-scale environments in 3D space.
- Experience building or supporting:
- Modular ability or gear systems (customizable tech loadouts);
- Targeting and combat systems;
- HUD and contextual interaction systems.
- Ability to design, prototype, and iterate on gameplay systems quickly;
- Proven skill in performance profiling and optimization of gameplay logic (Blueprint and/or C++);
- Strong cross-discipline communication and experience working with animation, audio, and VFX teams to bring dynamic action systems to life;
- Advanced level of English.
- Familiarity with C++ and scripting interfaces in UE5;
- Experience with large, open-world or sandbox game structures;
- Prior work in distributed development environments;
- Background in rapid prototyping and iteration pipelines.
- VOLMI collaborates with leading global studios and publishers, allowing you to work on diverse and innovative game projects;
- The company provides opportunities for professional advancement, including access to training, workshops, and other learning programs, helping employees develop their skills and knowledge;
- Clear and transparent employee growth assessment system with regular feedback for your career development;
- As part of Virtuos, VOLMI offers access to an international network of studios, opening up opportunities to work on global projects and with teams from around the world;
- The VOLMI environment values creativity and innovation, allowing employees to realize their ideas and participate in exciting creative processes;
- The modern office is located in the heart of Kyiv - on Podil, one of the most atmospheric districts of the city;
- Medical insurance;
- Support for employees during blackouts to ensure uninterrupted work both in the office and remotely for employees outside the Kyiv region;
- The possibility of remote work and flexible schedule on corporate equipment;
- A transparent system for employment types and interaction with employees, as the company is a resident of Diia.City;
- Opportunities to engage in corporate social responsibility (CSR) projects.